Fish Scale Shader. Procedural Material Blender 3d. Cycles 2.8-9
If you would create real or fantastic fish for your 3D artwork these procedural materials help you reduce the time of routine modeling and texturing. You can spend time on modeling and choosing options for composition and lighting your scene for the best visual results.
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Features
Required UV information
Color, size and form of spots set optionally
Size, local texture set optionally
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Set includes
.blend files (created in Blender 3D/Cycles Render version 2.8-9) with:
2 procedural materials Koi fish scale
procedural materials fish scale
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Tip
materials work best with 3-points lighting
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Appending material in your blender project file.
1. After download, extract the product .zip file to your preferred location.
2. Open your blender project and click "Files/Append" or press Shift+F1.
3. Navigate to the product .blend file that contains the materials and click on them.
4. Open the Material Folder and double-click on the material koi_fish_scale_sphere_1/koi_fish_scale_sphere_2/koi_fish_scale_sphere_3 you want to append or press button "Append from Library".
You will now find the node group under the material menu
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If you have ANY problems or questions, let me know and we'll make it right